Graphic designer with a specialisation in fashion product development.
I have worked 4 years with tailoring and fashion product development, something which has given me the overall perception of how to turn concepts into working scaleable collections. This is something I've specialised in both at CD Projekt Red and Massive Entertainment for IPs like Cyberpunk 2077 and Tom Clancy's The Division 2.
I have also worked with classic graphic design and digital design; visual positionings for brands, logotype explorations, photo manipulation, social media, text layout, master files and illustration.
Proficient in Photoshop, Illustrator and Indesign. I am also experimenting a lot with 3D modeling and rendering (Maya and Substance Painter) in order to deepen my knowledge in 3D typography.
I am open for freelance jobs, such as: vector illustration and logotypes.